Starsector halo mod. . Starsector halo mod

 
Starsector halo mod

ago • Edited 1 yr. Go to starsector r. it also makes a ship cost 2X supplies, and reduces in combat repair speed by 50%. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. B). Has some very nice high end. It seems that the original mod author stopped creating it, and someone continued doing it. json file] You also need to click on the little 'mods. On Windows, it's in the installation directory. . I usually find it in the event horizon, so get ready to E-burn. This mod contains around 550 AI-generated illustrations for colonies that have been sorted and edited. Concierge (P) - Pirate conversion that does away with fancy systems for missile spam. They're not rare, they're not a separate currency that you purchase in the ingame cash shop, they're not a pristine nanoforge. Complex hullmods that have three "layers" to arrange reasonably which are designed around "buffer". Tips on reducing new Hostile Activity event progress. I did my digging and I didn’t find any specific mods but are there some that come close or are in. Released and downloadable mods. json) and changing the value of maxColonySize. Leading Pip 3. There are a few outlier mods, but those are fairly obvious, stuff like Missing Ships and Hullmod Expansion, or. Yes, starsectordataconfig settings. . I want to do a playthrough with automated ships only and I wanted to know what mods would add some intresting stuff. To install the mod, simply download the . III,MK. 205. o. If none are present in the launcher, it sounds like they are not correctly extracted into the mods folder. 9. It also will go through your mods and estimate how much RAM each one will use, which you can use to limit how many big ones you have installed. These ships test the boundaries of the. Version 1. Underworld is a fun one. I found the mod to be super easy, with everything overpowered, and if you had other mods you'd probably find yourself using all the Archaen Order ships and weapons anyway simply because all the mods meant to go with vanilla would just be subpar. 6. Kadur remmnat, Secrets of the Frontier, Heavy Mining Industries, Brighton federation, Star Federation, and tahlan shipworks. 2. 96961 Posts 6995 Topics Last post by kenwth81 in Re: Missing produced shi. Nemo - An Omen, but rather than an EMP emitter has a focus on fleet support. I am playing starsector super modded. sadisticrarve • 2 yr. Clarify? The only system which nex adds to my. 1. Search Starsector UAF in Google, you probably find the mod page on Fractal Works. . - > Demand commodities or payment from fleets using your strength and influence. JAVA This change is also a placebo that won't affect the game's performance. Only. Also, how has no one added ships from Halo into Starsector yet?Seriously even with 2 smods you'll probably free up 50+ points to use on your capital. Removed skills changes. r/starsector. Seeker. Luddic Church actually took a planet right out of the home system of the Dyktat. Last one with Nexerelin and a couple faction mod and such. were said 'job's replace all the instances of crew i could find. LazyLib. 96a. I could not wait for mods to go blue. D-mod ships can be incredibly maintenance efficient. Don't worry. Stellar NetworksInformation at your fingertips. Independent/Pirate depends on transponder status and current proximity to trade convoys. The goal of MagicLib is to create an Open Source, community driven 'library' of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 95a] Halo – United Nations Space Command (UNSC) v0. These portraits are distributed as follows: 26 new HEGEMONY portraits. They start at the southeast periphery of the core worlds. I have no idea how to balance ships. r/RimWorld. The relic component will actually remove the amount of D - mods you get on the order. Important PC specs is usually: CPU, RAM, GPU. VI damage per shot from 550 to 600. Terraforming and Station Construction is the mod you’re looking for. 96 versions are built off 0. Embrace the butt pirate gameplay. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. StarSector mods are here again. . The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. Yeah, the mod author probably didn't intend for it to be spammed so easily and built in hullmods on a fighter sized ship can really push their performance far beyond a similar costing frigate for instance. r/starsector A chip A close button A chip A close buttonBeamNG. So be warned. 173 Subject Started by Replies Views. Automated with data. Here we are starsector nexerelin 2021. Intended as a reliable. These are greatly improved by configuring your Starsector to use JRE8. GMan: Did the sprites for previous versions of the mod. Heyo. I see the occasional screenshot or comment here and there showing a conservative mindset towards story points. 0 (May 6, 2017) Updated to support Starsector 0. 96961 Posts 6995 Topics Last post by kenwth81 in Re: Missing produced shi. Ivara_Prime. 96] QoL Pack 1. If you restore the Dmods off of the constructed ships, then you can build in an extra hullmod into the ship. 9. The legio infernalis is creating hyperspace stations and spawning massive fleets of 4-5 stacks. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Mod_Info. Luddic path cells can't do anything without support from a base. I forget the exact file name, but in a mod's folder, there's a file with the mod's info (name of the mod and stuff). Added "revolutionary" faction. Top 10 awesome Starsector mods you HAVE to play before the end of 2021. Appropriate-Camp-490. - Mod Profiles allow swapping between different groups of mods/versions easily. They like to recommend stuff like Mayasura, KoC, Stinger, The FTL mod, Diable, and besides some QoL stuff, not much else. 2e. There is a mod that updates the JRE of starsector in the discord. Audio. What. There are slowdowns and performance issues which get worse with mods. 1. Look for settings. III,MK. 213 Online. . Augmented drive field is actually kind of a cool option. You should allow destroyers to mount forge hullmods. Also if you don't want to spend a story point to s mod augmented drive into every "logistics" ship in the fleet one of the first skills in the yellow line bumps up all civ ships burn speed by 2 (doing the same thing) which is a cheap alternative depending on how heavy you use story points. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Starsector uses JRE 7 by default. Now all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. But yeah, one would think that it’s. When installing mods, you also need to allocate additional VRAM most likely. 45K subscribers in the starsector community. Combat. You find the [redacted planet] Read through the wall of text and you will then be prompted if you want to use 200 marines to scout out the planet there. Anti-ApproLight faction: Immortal Light. The first one is "minCombatZoom":0. 95 mods are compatible with 0. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. Increasing max ships in fleet is 'almost required' as it allows you to actually salvage ships after combats. 95. I would like to know which mods add content without their creators making it public. However, once there were multiple versions of LazyLib floating around compatibility issues started to arise. 95. Main Features. 2D RPG/Trade/Fleet Combat Game. 1. This is advice from an older gamer (36). Seafood Shipworks - nice looking ships. I bring you couple links of it. Just a list of small-ish mods that would go along with your main modpack, why not try some out?⭐ Discord: Pack: SAFE TO ADD IN EXISTING SAVES. The Paragon alone can win a 1 v 3 with other Capitals. Officer extension is what you're looking for. Bitbucket. -Decreased Nyogtha's supplies per deploy and month from 32 to 30. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. LazyWizard and Hist both gave me permission to integrate Version Checker in to Lunalib, and it will most likely replace the Version Checker in Nexelerin this way atleast, but due to the things mentioned above this wont happen until the next starsector update so that i can support all platforms. No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. The mod is updated for the current version of Starsector, 0. 92. Version 3. Unique Features: - A soft power corporate faction, with a line of advanced mixed tech ships. I've been running the Beyond The Sector mod (as well as Nexerelin) in version 0. They have capital carriers and mechs for fighters and smaller ships like frigates. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of. That's a massive difference. im really interested in 40k abandoned planets with awsome tech. I always say start a game without mods unless it's absolutely essential (ie, DSfix for PC Dark Souls). Extract the mod file to a folder on your computer. 0. Talk about anything and everything Starsector related here. 92. Modding. Also, how has no one added ships from Halo into Starsector yet? PSA: Don't Be Stingy With S-Mods. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. 3 (2023-08-24). Don't be afraid of it dying before you're ready. Stellar Networks is a quality-of-life oriented mod. The vanilla rules make large fleets over 120 DP very weak. Step 3. Continue Reading [Starsector Mods][0. Robberflies are the best. A). Their wanzers range from light fighter-infantry to frigate-equivalent monsters. 48821 Posts. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. Diplomacy events see faction relationships changing over time. This is what the game reads to check mod compatibility. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. For users it adds ingame mod configs, a mod version checker and a debug panel. Features. With a skill I forget the name of you can add 3 s mods. r/starsector. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. • Auxiliary Generators: Provides some slot. High Tech Expansion - Fleshes out the High Tech rooster. Not much else to say, it's very high quality and pretty unique. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. It will be used a reference point for future development however. - Unlock an Artifact exchange for special items after some quests. Latest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your. ago. (Sorry for my bad english. Mods; Search this website. 2K. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. Start the game and select the mod from the “mods” menu. Below you can find the two 'sub' mods of HMI; these mods can be downlaoded. While the commands themselves aren't case sensitive, arguments are. Menu Close. Usage: place the file in the "mods" directory, run update_mods. Also, there is a certain star system in the north west with a warning beacon (you'll recognize it by the beacon not having any danger rating) in it you'll encounter beefed up Mess swarms and a secret ship if you defeat a certain enemy in the system. Additionally. impl. Stick some redacted weapons on there. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. Settings persist between mod updates. But, who has the time to open and modify dozens of files? Not me, so I made a python script that does it for you! Needs Python installed. Choose your faction (or establish your own) and dominate the. hullmods. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. 3, the newest version of the mod before the drama is 2. I suggest you play vanilla or add QoL mods for your first few games before you add new ships, weapons, and factions. QoL and enhancements : Another mod with extremely strong ships that I've heard about is the Star Wars mod. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. 2 Large missile weapons, with either fragmentation or High Explosive warheads. Ship Catalogue / Variant Editor (SCVE) v1. on Today at 12:53:27 PM. I defeated their battlestation, but there is no option to invade it, only to raid or SATURATION. Requires: LazyLib. Link (v1. This mod adds a developer's console to Starsector that can be summoned with control+backspace. each of your ships require an X amount of. json. Credits:Battlestar Galactica Mod. 95. Halo - United Nations Space Command Mod v0. After that, Nexerelin and Speedup are basically must-haves for me, the rest is up to you after you've acquired a taste of what you'd like added to the game. SatyenArgieyna. Alliances offer mutual assistance in times of war. •. I haven't done it myself yet, but those files are included in a . And the ones I removed, for comparison. Do you guys know a mod that adds more custom scenarios to starsector? The only one I have at the minute is the derelict empire scenario that comes with nexerelin. Diable Avionics is certainly my favourite faction mod in terms of ships. THIS MOD REQUIRES A NEW GAME TO USE; DO NOT USE WITH PRE-EXISTING SAVE. Shadowyards provides a good mix of high-tech ships (also carrier focused) with a very distinctive design. 2D RPG/Trade/Fleet Combat Game. Jun 23, 2022. You can alter minimum and maximum zoom levels for campaign and combat. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. Move in the direction you want to go and activate the "Hyperwarp Jump" ability. With the base settings, there is a 10% compounding upkeep penalty for every structure above 12 - this can be adjusted or disabled, check the FAQ. Lol safety overrides on everything and a flat +2 to burn, I guess that’s one way to go. Maybe. 2. - look for "maxLogisticsHullmods":2, - change to whatever value you want. They're rare because you're not able to take on harder fights because your ships aren't s-modded enough. It has a pretty unique use. Updated for Starsector 0. 233. 107775 Posts 506 Topics The stations this mod adds have absurdly large icons on the minimap for some reason. Xhan empire, there's a fun cosmic horror in the top left of the map. Simple as. -Engage, Harass, Eliminate are all different things. 2K. 95a] Halo – United Nations Space Command (UNSC) v0. Right click is set to Eliminate. By default, this mod generates a randomly-placed custom star system with. ). But nexerelin is first place. 50K subscribers in the starsector community. ago. . The portrait pack Himawari Vanilla Replacer must be enabled in the mod manager to replace vanilla character and portraits. " Elevate your Starsector gameplay with the [0. ago. 3 Thirst Sector = more appealing artstyle for portraits that is neither forbidden waifu nor furry, Vanilla portrait replacement. json (located in Starsectorstarsector-coredataconfig). r/starsector. There are slowdowns and performance issues which get worse with mods. With over 1 million mod downloads since launch (4 days ago), it’s clear the game is already a community favourite on Nexus Mods. Every mod will need a Mod_Info. 0c [Starsector Mods][0. The structure should look like "Starsector/mods/ [Mod Folder]/ [Contents of mod including the mod_info. LOST DOMAIN. -Added new ship: Ammutseba-class, salvaging ship. Nothing too game-breaking in there. A nice spread of exploration content and wonderfully rusty junkships that fit perfectly into the world of Starsector. VI damage per shot from 550 to 600. This mod adds a developer's console to Starsector that can be summoned with control+backspace. 0. And yeah, Matriarch is based. 96a] Nes’s SAW 1. And they have 2 unique bounties, one of which offers a modular Cabal custom Paragon and the other a custom Astral. SPACE: Across The Sea Of Suns, Beyond The Black, Cataclysmic Variable, Distant Retrograde, Eclipsing Binary, Five Against Venus. I'm also gonna take this chance to mention the second problem child of Starsector modding: Beyond the Sector. Aeith - Glass cannon gunship. A shame, since they're generally good ideas . 7. json file and change 0. January 07, 2022, 03:40:19 AM ». The greater good prevails in the Alliance, sometimes at the cost. Roiders Union: makes the independent faction more interesting and more present in the far reaches of the sector. 95. Fast Engine Rendering - Very Useful. 6. Otherwise, you might be playing for a while, then get ganked by pirates and realize you hadn't saved in two hours. Junkyard Dogs adds in a couple of new buildings revolving around recycled materials. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. Starsector > Mods > [0. json Overview. Fight as the UNSC in a desperate struggle for survival and. Download the archive for each and extract the contents to /starsector/mods. You can also get away with stuff like SpeedUp for when a Glimmer absolutely refuses to fight you, or other QoL fixes such as removing the level cap/giving more skill points. You'll also be able to find everything new used across the Sector by the various factions, and might be. KingAlfonzo: Helped write some of the interactions in Relics of the Past. Explore a wide range of top-rated Starsector mods and take your gameplay to the next level with Starsector-Mods. BackgroundHere • 2 mo. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. For those that prefers a more civilized way of late-game colony management. 3b – Update (11/6/2021) Post published: October 7, 2022 Post category: Mods Post comments: 0 Comments v0. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. The hullmod is available and unlocked from the start. 96a-RC10] Missing. Premium Powerups Explore Gaming. Premium Explore Gaming. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long. Copy the mod folder to the “mods” folder in the Starsector game directory. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise! The Star Federation sought the same thing many other rebels wanted:. 3b Dropbox Download LinkRequires Lazylib. I was bored one day, and decided to try to put together… To install a mod, download it and unzip it into the "mods" directory. faction file. 14. crew replacer lets multiple modders modify the same tasks, by adding a system that lets a modder add an 'crew' (really any type of commodity) to an 'job'. 95a] Halo – United Nations Space Command (UNSC) v0. It is a bit too rough around the edges for a new player though. Stick some redacted weapons on there. 2. Speaking of clean-ish ships and Arma Armature. 1 with some of the same file. 1. Doesn't actually autosave, just reminds you when you haven't saved in a while. This mod simply halves the data in the "supplies/mo" column on the "ship_data. 4a – Update (06/02/2023) Mod, the choice for serious players seeking advanced features and customization options. Not normal mods, but here are some QoL notepad text edits for settings. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. The mod itself very good, with big variety of ships, and most of the weapons have a loooong-range. Starsector ships with its own version of Java and doesn't touch your system's version. In case you managed to get it working for 0. If you start running into performance issues while running modded starsector, remember that. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Hazard Mining is one that everyone else has mentioned, and for good reason. Frigates are relatively weak as they need to be supported by the bigger UAF ships. 1 Exotica Technologies = adds separate upgrade systems for more RPG element. 95. Just remember to leave devmode after the action, it clutters up many interaction menus with „dev“ stuff. I will say, some mods can change a lot of the game, so have caution. r/starsector • 19 days ago. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. But just under the surface, a good mechanic. json. Start the game and select the mod from the “mods” menu. First, make sure you properly modified the file setting the allocated memory for the game. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. . Join a faction to gain useful support and represent them in war and peace, or start your own. Mass Effect x Star Sector . Well, in base game the omega are out there. Terraform and Station Construction lets you build stations around planets, siphon stations around gas giants, free standing mining stations in asteroid belts, and recolonize abandoned stations. It's a utility mod and can be added or removed. It's monstrously powerful and nearly unkillable. e your Xlib mods) extract that mod using what your preferred method of choice (7-zip is free just in case you need one) open the mod folder you have just extracted. Pretty good ships, not too broken. 40. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. Let's go over the basics of how to install mods in Starsector. 0 « on: January 07, 2022, 03:40:19 AM » Requires LazyLib Can be added and removed mid run. Edit: It also has profiles which are stupid easy to switch to and fro with. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! Console commands. Our Vortex game extension has been updated since going from Early Access to Full Launch, allowing for general mod management through Vortex (this will auto-update and require a restart of Vortex). 4a – Update (06/02/2023) Mod, the choice for serious players seeking. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. Mod Features. 9. json to the correct version. json file. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. Step by step on: How to use the Hull Deconstructor. 3. MagicLib. Reminds me of a planet bomb from Space Battleship Yamato. Not that I know of, but the Combat Chatter mod could probably be modified to do it, since it already has the contextual triggers. There are a lot of great assets in this mod. Diable Avionics: Lazyhorn warp projector: Medium energy weapon that shoots black hole bubbles and is arguably the most fun point defense weapon ever. Good flux dissipation and mid-range combat capability. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. With ion pulser it'll take an hour to destroy even enforcer.